When you need to draw the top and bottom areas that need to be raised, you can use solid primitives

图 77

Drawing top and bottom solids is similar to drawing top pockets.


  1. Draw the top and bottom entities directly inside the shell frame
    图 77

  2. Adjust the distance and other parameters of the side entity
    图 78

  1. Preview the effect in the 3D shell preview
    图 79