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PCB_PrimitiveRegion.create() method
This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
Create Region
Signature
typescript
function create(
layer: TPCB_LayersOfRegion,
complexPolygon: IPCB_Polygon,
ruleType?: Array<EPCB_PrimitiveRegionRuleType>,
regionName?: string,
lineWidth?: number,
primitiveLock?: boolean,
): Promise<IPCB_PrimitiveRegion | undefined>;1
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Parameters
Parameter | Type | Description |
|---|---|---|
layer | Layer | |
complexPolygon | Complex polygon object | |
ruleType | Array<EPCB_PrimitiveRegionRuleType> | (Optional) Region rule type |
regionName | string | (Optional) Region name |
lineWidth | number | (Optional) Line width |
primitiveLock | boolean | (Optional) Whether it is locked |
Returns
Promise<IPCB_PrimitiveRegion | undefined>
Region primitive object
Example
javascript
// 1. 生成随机起点坐标,避免与画布上已有的区域重合
const x = 2000 + Math.floor(Math.random() * 100000);
const y = 2000 + Math.floor(Math.random() * 100000);
// 2. 用 pcb_MathPolygon.createPolygon 构造矩形边界:宽 500、高 300
const polygon = eda.pcb_MathPolygon.createPolygon(['R', x, y, 500, 300, 0, 0]);
// 3. 在顶层铜层创建禁止区域:规则 [2, 5] 即禁止元件 + 禁止布线,线宽 10mil,不锁定
const region = await eda.pcb_PrimitiveRegion.create(1, polygon, [2, 5], '嘉立创示例_禁布区', 10, false);
// 4. 创建类保留现场,不删除图元
console.log('primitiveId:', region.getState_PrimitiveId());
console.log('primitiveType:', region.getState_PrimitiveType());
console.log('layer:', region.getState_Layer());
console.log('ruleType:', region.getState_RuleType());
console.log('regionName:', region.getState_RegionName());1
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