Home > SCH_PrimitiveCircle > modify
SCH_PrimitiveCircle.modify() method
此 API 当前处于 BETA 预览状态,希望得到开发者的反馈。它的任何功能都可能在接下来的开发进程中被修改,请不要将它用于任何正式环境。
修改圆
签名
function modify(
primitiveId: string | ISCH_PrimitiveCircle,
property: {
centerX?: undefined | number;
centerY?: undefined | number;
radius?: undefined | number;
color?: undefined | null | string;
fillColor?: undefined | null | string;
lineWidth?: undefined | null | number;
lineType?:
| undefined
| null
| ESCH_PrimitiveLineType.SOLID
| ESCH_PrimitiveLineType.DASHED
| ESCH_PrimitiveLineType.DOTTED
| ESCH_PrimitiveLineType.DOT_DASHED;
fillStyle?:
| undefined
| null
| ESCH_PrimitiveFillStyle.NONE
| ESCH_PrimitiveFillStyle.SOLID
| ESCH_PrimitiveFillStyle.GRID
| ESCH_PrimitiveFillStyle.HORIZONTAL_LINE
| ESCH_PrimitiveFillStyle.VERTICAL_LINE
| ESCH_PrimitiveFillStyle.RHOMBIC_GRID
| ESCH_PrimitiveFillStyle.LEFT_SLASH_LINE
| ESCH_PrimitiveFillStyle.RIGHT_SLASH_LINE;
},
): Promise<ISCH_PrimitiveCircle | undefined>;2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
参数名
参数 | 类型 | 描述 |
|---|---|---|
primitiveId | string | ISCH_PrimitiveCircle | 图元 ID |
property | { centerX?: undefined | number; centerY?: undefined | number; radius?: undefined | number; color?: undefined | null | string; fillColor?: undefined | null | string; lineWidth?: undefined | null | number; lineType?: undefined | null | ESCH_PrimitiveLineType.SOLID | ESCH_PrimitiveLineType.DASHED | ESCH_PrimitiveLineType.DOTTED | ESCH_PrimitiveLineType.DOT_DASHED; fillStyle?: undefined | null | ESCH_PrimitiveFillStyle.NONE | ESCH_PrimitiveFillStyle.SOLID | ESCH_PrimitiveFillStyle.GRID | ESCH_PrimitiveFillStyle.HORIZONTAL_LINE | ESCH_PrimitiveFillStyle.VERTICAL_LINE | ESCH_PrimitiveFillStyle.RHOMBIC_GRID | ESCH_PrimitiveFillStyle.LEFT_SLASH_LINE | ESCH_PrimitiveFillStyle.RIGHT_SLASH_LINE } | 修改参数 |
返回值
Promise<ISCH_PrimitiveCircle | undefined>
圆图元对象
示例
// 1. 创建待修改的测试圆(随机坐标避免与画布已有圆重合)
const x = 2000 + Math.floor(Math.random() * 8000);
const y = 2000 + Math.floor(Math.random() * 8000);
const circle = await eda.sch_PrimitiveCircle.create(x, y, 100, '#FF0000', 'none', 6, 1);
const circleId = circle.getState_PrimitiveId();
// 2. 读取修改前的半径、线宽与填充样式
const beforeRadius = circle.getState_Radius();
const beforeWidth = circle.getState_LineWidth();
const beforeFillStyle = circle.getState_FillStyle();
// 3. 批量修改:半径 100 → 200、线宽 6 → 10、填充样式改为实心
await eda.sch_PrimitiveCircle.modify(circleId, { radius: 200, lineWidth: 10, fillStyle: 'Solid' });
// 4. modify 返回后需要重新 get() 才能读到画布上的最新值
const refreshed = await eda.sch_PrimitiveCircle.get(circleId);
// 5. 修改类保留现场,供观察修改结果
console.log('primitiveId:', circleId);
console.log('radius:', beforeRadius, '→', refreshed.getState_Radius());
console.log('lineWidth:', beforeWidth, '→', refreshed.getState_LineWidth());
console.log('fillStyle:', beforeFillStyle, '→', refreshed.getState_FillStyle());2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22