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IPCB_PrimitiveObject.reset() method
This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
Reset the async primitive to the current canvas state
Signature
typescript
function reset(): Promise<IPCB_PrimitiveObject>;1
Returns
Promise<IPCB_PrimitiveObject>
Binary embedded object primitive object
Example
javascript
// 1. 生成本次运行专用的坐标,放置一个未旋转的内嵌图片
const x = 2000 + Math.floor(Math.random() * 100000);
const y = 2000 + Math.floor(Math.random() * 100000);
// 4x4 纯色 PNG 的 data URI(binaryData 必须是 data URI 格式,裸 base64 会创建失败)
const imageData = 'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAQAAAAECAIAAAAmkwkpAAAAEElEQVR4nGP4z8AARwzEcQCukw/x0F8jngAAAABJRU5ErkJggg==';
const obj = await eda.pcb_PrimitiveObject.create(3, x, y, imageData, 400, 300, 0, false, 'demo.png', false);
const before = obj.getState_Rotation();
// 2. 异步模式下把图片旋转 90 度,随后反悔
const asyncObj = obj.toAsync();
asyncObj.setState_Rotation(90);
// 3. reset 丢弃未提交的修改(保留现场供观察)
await asyncObj.reset();
// 4. 从画布重新读取,确认旋转没有变
const refetched = await eda.pcb_PrimitiveObject.get(obj.getState_PrimitiveId());
console.log('rotation:', before, '→', refetched.getState_Rotation());1
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